Eu4 vassal vs annex reddit Once you diplomatically annex them, you don't have to spend admin points after. #5 Peter Griffin You can stuff client states to arbitrarily large amounts of development, like 6k in 3-5 client states. For the army composition, so much cavalry for a western nation seems way off. A place to share content, ask questions and/or talk about the grand strategy game… Posted by u/mixedvalence - 3 votes and 12 comments Without modifiers full coring is more expansive(10 adm/dev) than annexing a vassal (8 dip/dev). Give out the Strong Duchies privilege to the nobility. If for example, you did a reconquest CB with 25% AE for one of your subjects on those provinces, then took them instead of giving them to the subject who had the claim, yes you'll get 100% AE instead of 25%. Members Online comradenewelski Here is another one. The trade--off is that you have to keep them around for minimum of 50 years and you have to time your abdication carefully to inherit them. 332K subscribers in the eu4 community. At this point you can basically ignore AE. It also allows you to fabricate and vassalise or annex Karaman who has more cores on the Ottomans. If you do Sardinia-Piedmont --> nations with temporary annexation cost modifiers --> Britain and run parliament, you can get near the annexation cost cap if you have influence/admin. You also use vassal feeding later in the game to speed up blobbing, so you can take more than 100% OE. I did and made sure to keep an eye on their new allies and enemies so I could enforce peace on their new ally and vassalize them again. As their dev gets smaller they will lose Liberty desire after some time, then you can annex them without breaking your diplo wallet So by feeding vassal provinces in a war you will pay the coring cost only in diplo monarch points by annexing the vassal later on. You can inherit them for free and their liberty desire is affected by your amry size vs theirs compared to vassals where their liberty desire is your army strength vs all vassal army strength. Possible increases are the advisor, legitimacy, diplomatic ideas, influence ideas, some national ideas and some triggered modifiers / events. Castanor uses it's unique vassal type to convert culture, so while you are intended to eventually annex them, the idea is that you release another vassal pretty much immediately A unified aul-dwarov gets as unique decision to release every hold as a special non-annexable vassal (unfortunately it's kinda borked, and breaks the ability to upgrade I'm playing a commonwealth game, and have been feeding my march, Byzantium, their cores and claims in the Balkans. They also work as buffers between you and a country you don't particularly feel like fighting for whatever reason. com is the best place to buy, sell, and pay with crypto. When is it better to assign land to a vassal/vs direct control? Why? From what I gather: Vassals have more manpower/force limit than if you owned the territory yourself. I was planning to feed Marathas and later annex them diplomatically, saving me a ton of admin points. Colonies offer non-economic benefits(I. Which countries are best for a vassal based game. Vassals get by default a level 1 capital fort. . PU's are amazing. Because it's a level 1 fort, AI will walk over it (no Zone of Control), and you can snipe their troops there. Meaning you don't have negative relations from force vassalising. If you want your subject to grow large, keep him as a vassal. To be more specific, should I annex the smaller Irish countries. On what depends whether you can annex your vassal without waiting and spending Diplo points? Just looking for a bit of advice, It may be a dumb question but I'll ask anyway Is it better to have a Colonial Nation or a Vassal? In my current game, I've colonized most of North America, But I ended up vassaling the Shoshone, I'm about to feed them a bunch of Britain's California colony, and I'm wondering if it's worth annexing the Shoshone (once they've cored all the land obviously) and An already consolidated nation with only one vassal that only takes a month to annex, an easy series of campaigns in Ireland to get your army tradition up, a whole bunch of events to make your first war with England easy like the Highland units and William Wallace, and you've consolidated the British isles before your pretty solid national ideas kick in. You don’t have to worry about coring costs (admin points) and can later on annex the vessel with diplo points. Anything to increase your diplomatic reputation will make you spend more points per month. I have 3 questions. FL and manpower) and getting the free merchant is way easier with colonies than it is via Trade Companies in my experience. It feels like a wildcard. And obviously Otto can't do a claim throne CB on the mamluks. If you start with 4 vassals, the fourth one watches you annex the first three and now you'll never get relations over 190 to annex him. About half way through I realized I was using too much admin points on coring provinces so I started to vassalize and diplo annex them back however I have one large vassal in Armenia taking up almost all of the provinces between the dead and Caspian seas, its taking me like 30 years to fully annex this vassal because I've fed it so many provinces. Then you annex it and beat the Emperor. Reply reply Crypto. I stagger each annex process about 2-3 years between each other - and by the time annex is completed - new vassal is due for creation. I can't think of single relationship between two countries quite like the EU4 vassal I was hoping that by the age of revolutions, with the age abilities that lower liberty desire, I'd be able to annex them. Also, could anyone explain vassal feeding? I've been seeing a few of Maddjinn's videos but the concept is quite bizzare. Ottoman's technological advantage was huge. You could give an event where if Otto have 100% warscore Vs mamluks and occupy cairo they can get them as a vassal? But to be honest I think Otto are strong enough, and already get claims over mamluks. No, eyalets are incredibly strong, and with influence ideas (stacking vassal income and FL contribution) and the new Ottoman government reforms having eyalets would give you as much if not more FL and manpower than owning provinces directly. Vassals have their own mana to develop provinces. direct ownerwhip. If you don’t like playing a vassal heavy game and prefer to take land yourself, then England is better with its considerable stability bonuses (-1 unrest is ok but years of sep is the real winner here). Members Online Do you guys think a Roman Empire formation is possible in 120 years with this mega Austria on my doorstep? Diplo Annexing is based on the existing cores *If you have a core that province has ZERO cost to annex (This rule trumps ALL) *If they have a territory core you pay half in dilpo, but only get a territory core (For that province) For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond. Don't annex them straight and core them. Annex and release is better if you want to annex them completely sooner since you dont lost trust or get the opinion hit. But just making territorial cores is cheaper in that case and it is better to annex vassals in regions which you want to state. Members Online Mockup Political Map of Anataloia from Tinto Talks #4 Also Byzantium thinks that all the HRE princes can join their independence war and as a vassal outside of HRE, it counts all your vassal force limits etc when considering LD. With influence and admin ideas, you can greatly reduce this further. It'd also mean that the country in question would remain your tributary rather than your vassal, which means you wouldn't have access to their force limit boost, their troops or the like. aceh right now had 800+ ducats in their treasury and if i force-vassal them they still gets to keeps their original treasury. They were directly integrated to the Ottoman governation. In the early game as a country like Granada, taking a vassal to feed catholic cores to until you get some ideas to counteract the unrest from humanist or religious ideas makes sense. com Exchange and Crypto. If the vassal is that massive then annexing them will be super expensive anyway. Coring the Berber provinces in northern Africa, for example, really hurts. Now I can move on to war #3 faster. I do not use scutage very often because having vassals fight and take care of small sieges saves you a lot of manpower. Yes, trade companies net more income. annex and core - when you can afford it and aren't going to need the admin elsewhere. If you play HRE revoke, your primary expansion will be vassal feeding. It can also still be useful to release a vassal and annex later to let your vassal deal with converting religion. Ally France, demand independence. I would just let them keep their lands probably and just expand into France (for example) myself. This will let you use the Reconquest CB for much less AE and cheaper province cost, which means much faster expansion. Annexing vassal costs dip points instead of admin for coring and you get already statified provinces. Another strategy I like is to fully annex a nation and then release as vassal when relations are damaged beyond repair. And of course the HRE emperor magically gets a million vassals for no reason. So you could just go dev up some land, increase your diplo tech, anything to get you close to zero diplo points and then go over you diplo relationships (enough so that you get to zero diplo points. Certain nations work very well as marches too, because of their military focused ideas, like Brandenburg, Nepal and/or Sweden. 273 votes, 24 comments. Client states mostly function as normal vassals with extra loyalty and are basically a free-form upgrade to them once available around 1700. I'm currently in a Milan --> Italy game and you should definitely annex the papal states (Rome tax, yummy!). If a coalition declares on you, just give away Commonwealth land. Tributaries are amazing for blobbing. Is that going to be easy? Another question is the following: I read that a vassal needs to have less than 100 development in order to become a Pronoia. I got 10th province and released an OPM vassal. Playing as Ming. Vassal countries with multiple regions, go to war with countries size of 3-4 provinces, you can vassal them entirely unless they are high base tax provinces. Fabricate a claim on the lowest dev TO Question is if you even want to annex them. I can then use the low-AE Reconquest CB to take the rest of Scotland's cores back from England, and then peacefully Annex Scotland when I'm done, saving me a fuckton of admin points because everything will be Influence ideas are a two edged sword regarding pronoiars The reduced liberty desire is almost mandatory if you want to use pronoiars in early game. com DeFi Wallet. 356K subscribers in the eu4 community. As far as vassalizing versus annexing and then vassalizing, it depends. But if i annex them,then makes vassal out of it,they get 80+ ducats in their treasusy,then im trying to releases other nations as a vassal from provinces i've annexed before to see how much ducats they gets Yw, also Its fine to have those giant vassals, usually as marches long term, youre probably struggling with adm and gov cap anyway, one good use of it is just feeding them a bunch during the 1500s and annexing with absolutism, when youre vassal feeding you "core" the land with diplo which is the most useless of the 3 mp, and then you also dont This does change once you get to age of revolutions and can have client states, however you could argue those are a special kind of vassal as well since you have more influence over what they can do versus a regular diplo-vassal, and I believe have reduced liberty desire before the age ability kicks in. Currently on my first IM WC run with Austria. while a 10 dev nation can easily keep a 15 dev vassal, a 1000 dev vassal will struggle immensely with 500 dev. Vassals grant force limit, which is very strong early in the run. But in real situations, you will have some modifiers. I once chose the "annex migratory tribe" treaty and regretted it instantly because it removed this option. On the other hand diplo annex cost reduction is useless and the vassal force limit contribution works better with marches. ) 2 unless you're pressing vassal claims AE accrues the same as if you take it. Hi guys! I am a kinda new player who have just started to come around to the game. Improve relations with any outraged countries and your vassal. Sometimes the nobility will give you a mission to annex a vassal which doesn't incur the -3 Dip Rep. There are… But I also just created a vassal (Marathas) that has cores on about 2/3 of the country I want to attack (Bahmanis). Currently undecided if I should form Rome, the HRE or just stick with my vassal swarm. Members Online Active_Education1571 Also remember with Admin Efficiency this high, you can just release a vassal and annex them in 2 years annexation time (I have Diplo-Annexation cost from SP as well as Admin + Influence ideas). Vassal are nice, because they dev their provinces, they don't count in your gov capacity but they give you a small part of their money and force limit. Aside from what others have said, you could also just tank your diplo points. Anyways, are there general rules of thumbs of when to annex a vassal and when to keep a vassal a vassal in addition to when to just annex a 100% warscore'd small country or vassalize it or take trade power or what. Do I annex the whole island, or just allow one power to take over, create IRE, and vassalize the whole state? Ignore Sudan, ally/vassal/annex the Anatolian minors, making sure to keep up to three vassals working to +190 opinion at all times. A vassal is a subject nation that you don't directly control, but provides you with some income, help in wars, etc. Maybe let us sign a Declaration of Non-Annexation which will hit you for -10 diplo rep for 50 years if you take your word back and annex them. Downside is the game gets like 3 fps if your rig is trash like mine. The guy was playing Timurids, and annexed 3 vassals at the same time, cost less and immediately. But, if your subject has good (fighting) ideas, and he is small compared to you (<25%dev), and you don't intend to expand in that direction. Also, IIRC diplo-vassalization costs about 85% of the total cost involved, compared with coring it yourself. Then I fed this vassal with remaining non-Japan provinces (other daimyo). Going back to Old World colonizing vs New world, I think there are definite benefits to colonial regions vs trade companies. Even if they have small force limits, 6-8 guys can often be very helpful in closely f A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. If you wish to annex them later, then releasing them as a vassal might be better. That's a bit of a niche case, however. In answer to your question, it appears the vassal attacker is not called into France's war but the defender vassal is called into France's war. You're too strong for them to declare on, so they'll just sit there at 100% LD. If vassal has multiple lost cores in other countries you can declare reconquista war with only 25% AE on that nations after vassalizing. If you want money from your subject, keep him as a vassal. They were not like this back in real life. The good thing about tributaries is that there's always gonna be more of them to go around since unless you WC you always are gonna be bordering someone. So if mamluks were like 400% warscore to annex that's too big. Yes and then you get your vassals cores with diplomatic points rather than admin points when you integrate the vassal. as such, if you do not have a compelling reason to annex you vassal, it Hey! So in addition to the utterly useless brilliant King, I have a 0/0/0 heir next in line so I'll be stuck with the either/or choice for a while. Lower army maintenance, mothball fort. Be ready to get chased all over while trying to keep your stacks alive. Hey guys; I love playing as England/Great Britain, but I'm always perplexed about Ireland. A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. ? Thanks. 5 nations occupying 5 provinces will make better use of the land than 1 nations occupying those same 5 provinces. Diplo-annexing vassals uses dip points, which diversifies the points used to core new land. With CoP or one of the DLC's you are also able to use your money to build/upgrade forts in your Marches provinces which is very nice. I did the nasty thing (probably won't be available in 1. Members Online Project Caesar Will Likely have Mission Trees Generally, though, small provinces are more efficient than large nations, due to the bonuses from base stats (such as monarch points, force limits, and manpower. So ideally you want to do both. Crypto. This leaves room for at least 2 alliances, and going 1-2 over is not an issue at all. As a general rule, NEVER release a vassal with provinces you have already full cores on. He was my religion though, Heathens may take a little longer. Keep their relations high and slowly take provinces from them when you can. Now it takes 30+ years to annex 12 province vassals. What are good ideas to choose as Mamluks? I usually go with offensive. if it's a PU then don't worry about it Subreddit for the Europa Universalis IV, Crusader Kings 3 and Victoria 3 mod Anbennar and its fantasy setting Members Online Rating Every Nation in Anbennar from A-Z (B Final Part) If you do not intend to annex your vassals soon, you may choose to make them a march which is a vassal that pays no tax and cannot be annexed but has better military capabilities and is more loyal. God forbid you create a vassal big enough to earn some money and do some fighting they'll instantly rebel the second your army loses a single battle. They were not like some form of vassal states. 1644, Court and Country done, nothing really stopping me except tedium. Riches gained from this war had huge impact on Süleyman the Magnificent success. To core is to own it allow you to get the full profit. It's a replacement for needing 50% crownland to annex your appenages (100% certain I spelled that wrong) instead, which a fair number of people didn't like. Once you run out of cores that your vassal has lost, you diplomatically annex them. Once you’ve secured that, build favor with France and work to take Friesland, Utrecht, and george, drawing in France as many times as you can to keep them from taking Brabant and Flanders. Half independent nations, belong to their overlord. hover over it to get more info. Conquer Province = 40 Autonomy Conquer Province + Increase Autonomy = 65 Autonomy Diplo Annex Province = 75 Autonomy So I fight a bloody war, slaughter the sons and husbands of the local population, pillage their towns and I get 40 autonomy or 65 with rebel suppression. When you release them, I'm fairly c A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. Making them marches doubles this. Doing so creates a vassal with all your techs- including the fleet-capacity and mega-structure ones- and seperate from your empire growth-limit. Conquer Arabia and Iraq or Persia. I have Ulster as a vassal and Brittany is willing to help me… We would like to show you a description here but the site won’t allow us. Rome, but no mention of remaining Austria. Using portugal as vassal to colonize is a noob trap. That way I take "some" penalty hit for each vassal in a queue but I can mitigate with returned cores and improved relationship. Choosing to vassalize a country can be helpful because you don't have to spend points to core all those provinces; but if you want to annex it later (minimum ten years, usually), you do spend diplomatic points. Members Online Is it possible to transfer colonial nations between subjects? A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. e. Smyrna (Sugla) is a Centre of Trade and Tekke cuts the Mamluks off from DoWing their own Ottoman war. You'll just have to manage the -25 HRE-wide "annexed a member of the HRE" malus then. Members Online Target_Spirited Also if you are really small nation then having a vassal/march is great because each vassal gives +1 force limit (which is a big deal if your small) and marches gives +3 force limit You can also use them to pay for forts (you only get a small % of their tax income but that doesn't mean you can't make them use their money for you in other ways) assuming saxony is a vassal you should integrate saxony asap. It's a very good trick if you colonize yourself, then fully annexing Castile, hence giving you two colonial nations in one region. Also when you can deal with the province's religion/rebels annex and release - most of the time when you want to vassalise, do this. If you have no desire to annex them, or at least won't need to for >100 years there is no reason not to make a vassal a march. Members Online lettercarrier86 There is a good chance Austria will then demand the return of that province to your vassal Mecklenburg. If you play a vassal heavy game you should open influence -> admin. They might have annexation cost modifiers, or diplo reputation modifiers or things like that. This is what Eyalets are in Eu4. There are some exceptions to that but those are very rare and always something a la "release one province to get a reconquest cb on six other provinces". You need to have 190+ opinion and 10+ years after you vassalize them. each malus hit from an annex-vassal lasts 20 years, so if you staggered your annexations, the malus will disappear in stages. Create a client state, feed them a few provinces and diplo-annex, then repeat. DO vassalize and feed any provinces with +% coring cost modifier, though. Reply reply Little_Elia If you are going to annex, you may want annex a bunch at once to avoid making annexing later harder because of the negative relations for vassals when you Annex. @OP, of course slowly annexing your vassals is likely a good idea in France's starting situation, but you really do not need to They're good for vassal feeding in places where there are no good vassals to release or cores have expired. Otherwise its usually cheaper to use your own admin power to core, since using dip power to integrate the vassal later on costs more without influence ideas, and dip power is far more valuable than admin power. Vassal strength is the combined strength of all your vassals. TL;DR: just annex your vassal. Also, after completing war with vassal the attacker vassal is still not called into France's war. I went with trade in one attempt and I thought about going with espionage in another. You could see the condition for diplomatic annexation when you hold the button in the diplomatic menu with your vassal. I recently played my first successful Sweden campaign. As others said, seize crown land once and you can integrate one vassal, and there's an internal counter that tracks how many you can annex. A place to share content, ask questions and/or talk about the grand strategy game… Found posts about HRE vs. Images: Political map, HRE, diplo map, income. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. When you vassal you save core costs, administration points are the most valuable over the other two. The main use of letting vassals core and annex is if they have their own permanent claims or cores that you can use. They are closing in on the development cap for being a march, and since I'm going to keep feeding them Ottoman Territory, I'd like to transition them into a Junior Partner (I'd like to release Smolensk and feed it Russian territory so having both as vassals might eventually be a Check under the diplomacy tabs, the one under alliances. Ming, however, can form Shan, and Shan is not prohibited from forming Yuan, so you do that step in order to pick up Yuan ideas (because Ming is a fantastic start but their national ideas are bleh). England has conquered most of Scotland, so I fully annex what's left of Scotland and release it as a vassal (without coring it first). Hi, If you for example, fully annex Castile, then all their vassals, marches and colonial nations will be transferred to you. You also don't have to fight rebels if you full annex and hand it off to an existing vassal. make him a march. But something to keep in mind is that every time you eat another vassal, they get -30 opinion, which stacks. Since I was heavy vassal feeding, they had like -300 opinion of me by then. To get more, the easiest thing to do is cycle the OP European mission trees to get permanentent boosts, for example Provence, Hungary and Bohemia all have permanent reductions but aren’t reformable, so if you start as one of those and then reform Austria you can get another chunk from Slightly worse than owning directly and better than a vassal in benefits to you but they won’t join your ears without favors so worse than a vassal that way. If they win they spawn in as a daimyo. The Mamluks are also very likely to help you in wars vs Venice. 13, not quite sure). I hae an idea or 2 for the Livonians Join the HRE: Riga starts allied to Lübeck (and thus all the Hansa) and can easily join, so you should consider annexing/vassalizing Riga for their insane mission tree (cathedral, big buildings, trade power and almost 50 d3v by 1500) as you also have a Livonian (not order) mission to move your capital there This'd mean there'd be no theoretical cap on how big a country you could annex this way, but you'd be limited by the need to not dump your mandate for too long. com Visa Card — the world’s most widely available crypto card, the Crypto. Members Online Want to conquer as the Ottomans, not like a WC but just be super powerful anyway, and also finish the mission tree 100%. Lots of good comments about the advantages of vassals, but not a lot about vassals vs. Reconquest CB also very good way to expand. Right now I can't decide if it would be better to start with Exploration and get colonies out quickly against Portugal, or to get Humanism so I can expand into Aquitaine and the Holy Lands more quickly. My understanding is that the best way to use vassals is to take the land for yourself and then release as a vassal. Yes, mostly vassals are a good way of saving monarch points. from my experience liberty desire scales up non-linearly as you and your vassal each expand. It's been 10 yrs since I annexed a client state and the modifier is still there. Once you form HRE and annex the vassals, most of Byzantium’s basis for LD (=combined strength of all the vassals) goes away, making it easier to keep them happy. The coring costs in the North African countries are insane. Ensure in your second Ottoman war you take Smyrna and Tekke. In this case, I would recommend doing a dip annex build as GB (NIs + inf + adm = 60% dip annex cost) and play heavily around subjects. These are all best with vassal-types that you can release and re-integrate from your own empire. Not by a lot, probably it will change by 1-5%, but to do this you really need every single percent you can get. I probably can't take everything in a single war anyway, so this is probably more than enough for one peace. This allows you to use diplo points instead of admin. I can either wait and finish coring so I don't go over 100% then end the war and start coring (assuming I have good admin production) or I can force vassal (or annex and release vassal) to take the land and avoid the overextension. Vassals that lost land will have cores on land in other countries. Dank! To diplo annex you need to vassalize, vassalize cost you a diplo slot and if you go above you limit you will earn less diplo point. Best choice is to play the long game. 193 votes, 69 comments. Historically it took around 6 month of Selim the Grim to annex all Mamluks at Ottoman - Mamluk war (1516–1517). Members Online Every time someone asks about the hundred years war playing as England I suggest my current strategy, which doesn't seem to be popular or even well known, so I asked myself if it is really good or not By using vassal early you avoid having territories, so you can get more reforms done. Regardless of the game, vassal states can be described as "another state belong to you" roughly. If not, you have a future reconquest war. Get 9, you are safe. Another thing to consider is that if you vassalize in peace deal, you get a longer truce than you'd get if you annexed & released. Yet, diplomatic annexation is the basic skill in eu4. Paying your vassal to colonize makes no sense as you just could use that money yourself and on top of that, it doesnt speed up your colonization at all. Stack dip annexation cost reduction. If you plan to blob across the map. 10 votes, 12 comments. Exactly. If you have no diplo points, you can't annex your vassals. Together with 100 absolutism, diplomatic ideas, and imperialism CB you can take 500-700 dev in one go depending on your admin efficiency. If you break your vassalage, you will enter in a truce with your vassal for five years which means you'll either have to wait the five years and hope that they don't get any allies or switch dynasties, or you break the truce, lose stability as well as gain an absolute shit ton of aggressive expansion. Allowing them to migrate through just "cede province" does allow you to spend admin mana instead of colonists for new provinces. If your vassal is annoyed it can be helpful to take it all yourself then give the provinces to them after the war as that reduces their liberty desire 3 unless Poland or Austria get mad AE is meaningless to you, go nuts. Beyond the advantages others have mentioned, there are also a couple of useful fringe cases for using vassals: Vassalizing small nations is a great way to expand beyond your coring distance, because you can always core provinces on the same continent that are bordering your vassal. i wouldn't feed a vassal past ~300 For Commonwealth vassal as France, you probably wont ever get them loyal enough to annex (nor do you have to). 500 dev vassal? that's just a mistake. It was basically gunpowder vs cavalry. Reconquest CB only gives 25% aggressive expansion for your vassals cores in that war (but you get more AE if you take non-cores in the reconquest war so avoid that and just take money/war reps or maybe a single province that you can release another large vassal from). Keep in mind, it is very difficulty to keep more than 3 vassals at a time (even if you have the slots) because of the stacking relations penalty when you annex. Once that's completed, you can annex them, or you now have a new option of making them a 'march', which means they'll be much more powerful militarily so you can use them to provide you extra troops (much more than what you'd get by annexing the provinces) at the expense of them not giving you vassal money. And what about their loyalty? If I remember correctly, a vassal needs to have less than 15% libtery desire in order to be converted to pronoia. Ming, Manchu, and Qing cannot form Yuan (they are specifically excluded from it), however Yuan has one of the best conquest idea sets around. My PU, Portugal, took just under 2 years to integrate. If you dont mind them being your vassal for a longer period though, nope, no difference. Coring some provinces by yourself and give some to your vassal and annex him later on. i tend to annex two or three vassals at once, and you might do so as well, in which case the disappearance of the malus will appear to happen all at once, only because the malus hits all occured 20 years ago at about the same time. You have to subsidize them or they wont have enough money to colonize at all and even then they are much slower as normal. I was just watching a EU4 run and noticed a thing that I have never seen in my 800 hours in EU4. If the vassal has stronger military ideas in its NIs than your country does. IkkoMikki correctly pointed out that they have a default idea set, though, which might make a "real" vassal be a better combat march than a client state. It should say annex vassal and you need 190 opinion from them and a free diplomat and to have them been a vassal. Japan gets this CB if the daimyo has 10+ provinces. Dec 7, 2014 · Since Nationalism takes 30 years to dissipate without any modifiers like from Humanism, it's possible to annex a vassal that has cored all it's provinces but still has nationalism in it's provinces which you will inherit when you annex them. Imo they should accept any adjoining province in the same trade node and geographical region. Members Online 1444 Dev coal province just for a laugh, staying a native government the whole game (RIP global temperatures). Italian provinces are nice and all, but once you got the vassal swarm going, you can take any land you want and you will probably have to deal with government capacity. Full annex then release as vassal gets rid of all the negative opinion modifiers so idk why I wouldn't do this except for when I can't because of Jun 20, 2017 · Each vassal take a dip slot. These bonuses only apply if your march has at most 25% of your development. If I annex a neighboring country's only province in a way, my force limit may increase by 0-1, but vassalizing that country gives me 3-5 units, and although I don't directly control them, careful movement (I sometimes lower the speed for this) and vassal focuses give me more military power than I would've had annexing the province. If you annex and release you lose any claims they may have had, so if you were planning on using those claims to declare new wars you're out of luck. If your country is very small and the vassal’s capital is on defensible territory, getting the free capital fort in a hill or mountain province can win important battles early in a war. Dec 30, 2013 · So when you completely conquer a nation, which is better to do: vassalize through peace deal or annex in peace deal and then create vassal? What are the pros and cons in points, relations, etc. If you have a small country as a vassal who has cores on other countries keep the vassal and get back all of it's territory in wars so you can annex the vassal without using admin tech. The vassal won't have a huge negative opinion penalty vs you. Depends on war goal and CB. Members Online WC on all EU4 patches A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Then for Force Vassalization vs Annex, it's a tradeoff of less AE (I think somewhere around -25% to -33%?) vs better opinion with your vassal, and AE is going to be a major limiting factor in your HRE expansion while vassal opinion/LD will be entirely managable by just improving relations as long as you don't get too crazy with vassal size vs A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. When I don't plan to annex a vassal, usually because of location, or just historical/RP reasons, then I'll turn them into a march. So releasing an OPM vassal in a mountainous province can be very useful. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. So without saxony, the liberty desire of the Commonwealth will go down. EDIT: There is also a case to be made for not integrating because you end up saving manpower and cost having a large standing army when you can just have you vassals do most of the If you want to annex the subject, keep him as a vassal. Marches get huge military bonuses. Maybe not so much for Japan, but they can help you a lot if you play a horde or any nation with the intention to conquer a lot of land in a short amount of time. com serves over 80 million customers today, with the world’s fastest growing crypto app, along with the Crypto. kmnygd knv kzmaqc yvawo ckqsko pieh dtymbm izllc unjoinlo kmvmkk