Insurgency sandstorm bot commands reddit. There are two types of bots in Insurgency Sandstorm.
- Insurgency sandstorm bot commands reddit Still love HLL but at the moment the type of gamestyle and it being WW2 just feels, dare I say, a bit boring. Swearing is your best friend. Members Online AudioslaveFan r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. You play with other players against bots. Members Online Like20MinutesAgo Console commands are similar to other source games for the most part. ini edit the friendly bots not running to the other side of the map and the observer follows you when you call him and actually being useful , enemies aim are finally somewhat realistic with great challenge . I think you want to add these options to the [/script/insurgency. The first one crashes the game, the second kicks enemy team bots, and the third does fuck all. Hello everyone, I am talking about the old insurgency, not sandstorm, but how would you add like new guns and stuff to the game? I played a server where there was stuff like a Glock 18, a welrod and some others, is there anyway for me to have that in say a solo game against bots? Correct! if you're attacking you can cover the lanes snipers watch + smoke the entire point and you've got the advantage on anyone not wearing a mask + the enemy team thats got no clue whats going on but just don't smoke areas that aren't advantageous to the enemy. In insurgency 1 it was customizable via vote call and server. Basically, bots use metadata and rough estimations rather than what players experience in the game. 103K subscribers in the insurgency community. I would also like to ask for the commands to start local PvP modes with bots, specifically. Members Online AntonioMVL Im ok with were the bots are now. ini file located in C:\Users\YOUR_USER_NAME\AppData\Local\Insurgency\Saved\Config\WindowsClient Sep 7, 2019 路 Hello Add this: [/script/insurgency. Members Online In Insurgency, some people feel like a US soldier in WWII when using the M1, meanwhile this is how I feel: r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. 0 RespawnDelay=1 These commands do not stop the bots from endlessly respawning. The bots will continue to spawn in your surroundings and you'll be stuck. Hello, I usually play offline with bots with ISMC but when I play checkpoint mode I want bots to respawn even if I'm not dead! Is there anyway I can do that with a code in the game. r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. On workshop maps, there aren't any! None of the commands I can find seem to add bots, even if I re-load the map. ini located here for Windows users: C:\Users\YOURUSERNAME\AppData\Local\Insurgency\Saved\Config\WindowsClient There is an offline mode called Local Play. 2014 Insurgency looks even older than 2014 while Sandstorm is one of the most impressive looking games out there. And you need 3 people, no matter how many players are on the server. Vote call itself only has ONE feature in sandstorm - kick. Are there any ways to up bot count beyond the 32 player limit? r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. There are two types of bots in Insurgency Sandstorm. I mainly just play random online matches, so I'm not knowledgeable of the console commands. Hello, I rented a server for insurgency to play on it with my friends, but i cant find how i change maps with admin commands ingame or how to kick… The coop modes have a maximum of like 10 bots, 2 per human player. change clothing, character, gender, etc. Doing this spawns the bots in. Members Online greenlion98 Same goes for geometry - bots don't see semi-transparent objects (dedicated server doesn't load textures), they usually use collision mesh instead of full fidelity objects. Just add this to your Game. Use the Comms Menu wheel to Intimidate, and any bots in your area will always respond if they hear you. It increases your chance to survive if you ditch out of there. 85 and 12 bots in one wave, too. In Sandstorm, explosives have visible shrapnel, but they can't do shit. Members Online Ah yes, G36ception r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Adding more bots doesn't seem to increase their overall effectiveness in any meaningful way, and after a certain threshold newly added bots stop following me and just stand there aimlessly in spawn. Bots will also use intimidation commands randomly and you can respond to them for immersion. 1v19 bots is a great warmup before getting into a pvp match. You have to start a local game first (not in the training range), and then you should be able to follow the instructions in the comment. Thanks in advance! r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Ground branch is cool but the updates take far to long to get to us. Members Online Australian_Jesus48 Dec 7, 2019 路 Is there a console command list I can find? The new system uses the more traditional input of command lines, but it is only gonna do any good if players are provided with a list of commands. you would end up just fucking around the whole match trying stupid shit. Idk if this will work, but it does for csgo, which is based off the same engine and has most of the same commands. I am trying to make them as hard to beat as possible, even if it means just giving them tons of aimbot, I just want a way of having a challenge when I know of the commands ins_kick_bot_t1 ins_kick_bot_t2 mp_coop_ai_teammates 0. Don't get me wrong their updates have always been bangers but they take forever! Insurgency Sandstorm could of been so much better game than it is. Members Online That_st4r_wars_fan I taught the sandstorm Ai will be much better from 1st insurgency , some are totally insane,headshot from 140m with sterling,but I still prefer Ai that throw frag once it spot player,and shoot rpg toward player that bunch up together. Members Online TheHybred It put me on the bot team, which was actually a super cool experience. The problem I have with other modes is that they tend to feel repetitive : Survival, always on the rush, often with sub-par teammates ; Outpost almost always in the same place. Just try less agressive bots, so they don’t just overrun your players (and some of them stay on objective). The bots are difficult but fair. is almost exclusively multiplayer. Members Online Direct-Ad8334 Jul 29, 2020 路 The developers of Insurgency: Sandstorm have an excellent guide for admins, which lists and explains much of the operation and settings for the game. But I am more of a PvE and Single player type of player. So they beef up the bots to a extreme level and it became stupid hard. Members Online SpectralVoodoo r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Offline bots were atrocious in those games (dumb and didn't listen to any commands), so the only thing Solo modes were good for was practicing the guns and exploring the maps. Insurgency: Sandstorm is a multiplayer tactical first-person shooter video game developed by… Use a travel console command to open the map and add the ISMC mutator to it. It lets you fine-tune things like bot visibility range (remove the 50m cap), change reaction speeds and zeroing time based on which weapon they are using etc. Members Online I frequently get shot by teammates difficulty: ins_bot_difficulty 1 - retarted bots ins_bot_difficulty 2 - normal bots (average) ins_bot_difficulty 3 - hard bots (not as good a human opponent but will definitely challenge you in you're on your own). Members Online Aucustic Hi Admins and Server owners, I just released version 0. Best advice is to evacuate the captured objective fast as fuck and be on the move towards the next. Usually I get shot to shit when we clear an obj and they spawn right amongst us. Members Online dasnottoogood101 Jul 20, 2020 路 Couple of weeks ago i saw a vid where a guy spawned 50 bots on both side. Could someone share them? Also, is there anyway to "pause" the game when playing solo? Second: about mods, are there any "must haves" or so? r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. You can make the bots significantly harder using it. ini setup as far. Members Online FAWKYA I'm wondering if there are any console commands like in Insurgency 2 to remove bots, explore the map, infinite ammo and noclip for testing, etc. With the current bot settings I'd recommend 0. But recently I decided to look through the mods tab and downloaded the ISMC mod, operation redwood, and a couple other maps such as shipment and shoothouse. I dont care if the bots are insanely unfair. 75 difficulty and 6 bots per player in 2 waves - but it can be fun with 0. Members Online And that's how we lost our commander and his observer in less than 2 seconds r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Members Online OccultStoner r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. ini, but I would like to know if there is any admin command to change it while the server is running, in case me and my friends want to increase / decrease the difficulty of a round on the fly [/Script/Insurgency. Members Online You have called in a UH-60 with twin GAU-19s. Let me know and as well as the rounds, I don't have any rounds, even after capturing an objective. Sandstorm's AI problem is that the bots act like they know too much. Members Online fanboy-1985 Yes, the game worth every penny, even at full price. ALSO, a great solo map to practice on is in the workshop. ini file located in C:\Users\YOUR_USER_NAME\AppData\Local\Insurgency\Saved\Config\WindowsClient r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Watch that stamina. Hello, I've been messing around with console commands by spawning in tons of bots for 40 v 40 matches. You'll be open the console and type bot_add, a list might come up under it showing more commands. Near the top of the guide under the "Launching" section it explains the launch process. Just look up some source game commands (csgo, tf2, etc) and they should be similar. Members Online dykeonatrike r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. No response doesn't always mean you're alone due to strange bot AI, especially near points, so keep slicing them pies. InsCoopMode] FriendlyBotQuota=0 That should remove bots from your team only in Local Play. I cant remember the commands you can prolly google them. This is my game. I’m trying to spread positivity so this game doesn’t die. Members Online Reeecompile r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Members Online This damn war took another artist 馃様 - Explosives were nerfed to shit in Sandstorm. in 1st insurgency, once I and another last 2 player got blow up by rpg from same bot. Keeping both the same ensures no scaling when you add friendly bots if you want those too, if so add the following underneath: bBots=True FriendlyBotQuota=4 The quota is the team size, so you get that many bots minus 1 (you). Nov 3, 2019 路 You can, but since an update a few months ago increasing the number of friendly bots to more than 10 will definitely cause a crash in local checkpoint mode. Copy and paste the following launch commands (remove the ones you already have if you have any): -USEALLAVAILABLECORES -NoGlobalInvalidation -dx12 -malloc=tbbmalloc/system -NOTEXTURESTREAMING The next step is the most IMPORTANT step that made the game playable for me: 3. Members Online iwilleatyourbrother I'm not new, but I'm not experienced either. Members Online The Coop Experience Hi guys, I love insurgency and spent a lot of time playing with my buddies agaisn't angry bots. That includes example launch commands plus the arguments. Members Online An interesting predicament r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Members Online This has been happening more and more frequently over the last few weeks. Members Online Tutorial mission needs an update r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Members Online elderberrypuka you can turn off the HUD completely on Sandstorm by hitting the console command key (below ESC), type in ShowHUD, and press enter? then all you have to do next time you get in a game is hit the console command key, then TAB and itll automatically put the command in there. Is there a way or a mod to make bots be more lethal? I know of the bot difficulty command that ranges from 0-3. Digging around online only provides information on the old Insurgency game. Has it ever been spoken about by the devs, or is it just not available in the betas? r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Even with some cheap shots. inscoopmode] FriendlyBotQuota=0 in your Game. r/insurgency • These bots man… he was just staring at a wall, I had the drop on him, he instantly turned on me, one shotted me and then continued staring at the damn wall…ughhhh I'd love to be able to change the way the enemy team looks while playing local co-op i. Members Online MakassarCFC There is no way you can tell me that 2014 Ins Tell looks better than Sandstorm unless you are playing Sandstorm on low settings. Or I turn away from a clear hallway to be shot immediately from behind by a bot that spawned right behind me. Personally, I like the Mercenaries and the Operatives. In my opinion Insurgency 2014 is far superior to Sandstorm in many ways. Happy hunting! r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. From Mercenaries to the Regulars. but im sure Insurgency will include private matches after alot of assurance from the devs that they are emphasizing heavily on coop and its AI. Im new to insurgency sandstorm and im using the ismc mod offline but how do i add bots? i currently only have 3 bots on the other team and im the only one on mine this is the command im using " r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of… r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. For example, you can load a game of Ambush- but bots don't spawn. It doesn't seem to be getting fixed however. Members Online allegingshoe248 You can do this in local play by changing your game. Members Online In Insurgency, some people feel like a US soldier in WWII when using the M1, meanwhile this is how I feel: Dec 4, 2022 路 The configuration file Game. if you're defending don't smoke anywhere close to the point, smoke a place where the enemy will need to run out of to get to r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. only get it on sale and for a lugh ready or not - not competetive but pve(?) swat 4 type game. I did look at mod. A lot of the devs of 2014 are no longer with Sandstorm. ProtonDB rating: /r/GuildWars2 is the primary community for Guild Wars 2 on Reddit. I had played only Hell Let Loose for a year more or less daily and I need a break from it. Introducing the Server Monitor, Insurgents side and Gamemode selector, as well as Day/Night view, you hopefully give my tool a try and see if you like it. Besides that, Insurgency: Sandstorm is more graphically intesive than Battlefield 4, having being made in recent years and all. . Members Online SPOILER r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Members Online argaman123 r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. r/insurgency • Sub-factions. Then there's ins_bot_quota 0. The official community dedicated to the newly released console version of Insurgency Sandstorm on Xbox Series X/S, Xbox One, PlayStation 5, and PlayStation 4. ini file settings. ini. [/script/insurgency Hardcore coop doesn't allow you to do that and it punishes people who don't play as a team. r/insurgency • Reddit and r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. For the longest time the bots were so fucking easy. I've heard they are kinda bugged with ISMC, friendly bots spawning with no weapons etc, not sure if that was fixed yet. EDIT: SOLUTION - launch the server with 'map mapname checkpoint' to have bots I play coop (checkpoint) with my brother, using "map 'mapname'" to launch the map and then he joins by IP. It just has a mix of attack and defense, phases of rush and phases of calm, all while exploiting most of the maps well. I'm new to insurgency sandstorm and I love the game. 7 with a couple of new features and changes. inscoopmode] section of Game. Members Online these hardcore bots are crazy Jan 20, 2019 路 I like the bots being hard, but rarely their reactions are inhuman. Members Online xXbigmemeXx12369 This will kill you. Members Online The 2 clear shots of the upcoming map from the teaser video No it would be useless as hell for squad specifically unless its for a big clan holdng an event. Now i feel the bots are in a good spot. Most of the content in this guide was pulled directly from this admin guide. Ha. ini file. They will be added/removed as players leave/join to keep the team size to this value. If you came from regular shooters (cod, bf etc), first impact will be a bit "hard" :) After the 1st hour i played i wanted to refund it :)) But i decided to learn it a bit and after a few more hours it became my favorite shooter. I was wondering if it is at all possible to create custom names for the bots in Sandstorm, specifically for private servers. 3 being the hardest. In the "Command Line Arguments" section it just has a few extra arguments which you can add to the startup command if you want them. Members Online Why playing night mode while Ai enemies still detects you in dark? r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Members Online TheExpert9x19 r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. 5. Intimidation voice lines (Either command or response) may also differ between normal, suppressed, and right after getting shot. I saw the github for Sandstorm, but unfortunately I'm stuck with the basic version for now. Mar 14, 2022 路 Insurgency: Sandstorm Admin Menu In Insurgency: Sandstorm, there is a special "Admin" menu that allows a player authorized as an admin to quickly access options for switching maps and scenarios, banning and kicking players, changing the AI settings of bots, and many other things. Tl;dr - bots don't really play like humans, but they are still somewhat challenging for the most part with vanilla settings. Members Online Another look at the upcoming map Does anyone know how I can change the number of enemy bots in a coop server AFTER the server is up and running? I know that you can set in Game. Members Online soosis r/insurgency • Players above lvl 200, leave a tip for the new players in the comment section. Thanks for the info. GRAW is a good choice more in line with Sandstorm. Members Online TacoDeBoss Posted by u/[Deleted Account] - 4 votes and 4 comments r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Intimidation responses can happen anytime an enemy bot is nearby, it doesn't have to be during a certain phase. The actual destruction was alot less intensive. Ah, nostalgic memories of frustration. Members Online Are they implying that there is more coming than just the new map, guns, and cosmetics? It could help with bot class identity (something Sick Snipes already explained pretty well), like having Breacher bots having much higher starting accuracy at close range (if not 100% starting accuracy in Hardcore), but terrible at long range, while it would be the opposite for a Marksman bot. They can't seem to throw grenades and they don't seem to follow any commands, so generally they're about as useful as dirt. They know alot of us retreat to playing bots and our friends when we get tired of trolls and shitty people r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. On official maps, there are bots and it's fine. I'm trying to set this up in such a way that I can have large amounts of bots at once. Members Online exposarts I'm just trying to recreate the old insurgency experience of clearing a fixed number of bots at each checkpoint. Does the new game (sandstorm) have angry bots servers… Since i downloaded and used this mutator and the game. ini: bBots = True FriendlyBotQuota = 8 You can adjust the bot quota to whatever value you want, essentially it will pad the player team up to that number with bots. You'll survive the hit if you have armor. 1K subscribers in the InsurgencySandstorm community. Oh the other hand, there are commands to make the bots play better if you want a normal challenging experience. If you cant find the commands I can copy paste the settings i use next time im on my PC lmk First: about practicing solo, I read there are console commands to improve bots skill and such, but I couldn't find them. I was hoping someone here could help me, please? Appreciate any help or direction I can get. The server I got does have the ability for mods I just don’t know how to do it. protondb_info_bot • ProtonDB information for Insurgency: Sandstorm. Most game modes and most maps work; but some don't and I haven't yet found a fix for it. Fans of the ridiculous reaction times of bots in Sandstorm might enjoy the old R6 games. Members Online AI kill me then t-bags after I clutch an obj Yes, I really enjoy co-op in Insurgency. There is a coop mode in both Insurgency and Insurgency: Sandstorm. (Ive been playing since 2018. io and it was a little confusing that’s why I wanted to see if someone could help Top that off with bots being able to fire while sprinting with their gun in the air, bots able to fire on the move accurately, visual concealment meaning absolutely nothing, bots firing through smoke, and bots having clear vision through molotovs, trees, and incendiaries which otherwise blind players, and it can often make for a miserable PVE In general though, a huge departure from the hardcore realism of old R6. It's tough at first, but once you learn the mechanics it gets easier. At least you got some level of spider sense to look up. In Source and DOI, explosive damage and shrapnel range was massive, yet there were no proper indication of their range. I've been looking through the Insurgency commands, more specifically the ones for the bots. Most deaths are caused by a bot in a corner or because you sprinted which alerts bots within 30 meters Push is just getting sniped from out of bounds which is annoying. bots are kinda silly but the "terrorist hunt" vibe is impeccable You can change things like the amount of supply points, bot count and difficulty in your Game. Sep 26, 2014 路 ins_bot_quota doesnt work - I've never got it to - I think it might be a relic from previous versions or I'm just getting it totally wrong - however - Checkpoint for sure. Insurgency: Sandstorm is a multiplayer tactical first-person shooter video game developed by New World Interactive and published by Focus Entertainment. My friends and I wanted to add stupid names to the bots like you can in TF2 and other games. Members Online [deleted] ADMIN MOD r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Playing modes other than Checkpoint is possible, either you can start a Checkpoint game then change the mode using the Admin Menu (check your binds for how to open it) or by using the "open" console command. I played with the highest setting and it was still pretty simple. Destruction on a massive scale that was a pre-baked simulation which would happen the same way every round. Could someone share them? Also, is there anyway to "pause" the game when playing solo? Second: about mods, are there any "must haves" or so? You can do this in local play by changing your game. I tried many console commands but it dident work can anyone tell me how can i add more bots? The author of this topic has marked a post as the answer to their question. I recently got the ISMC mod downloaded, and wanted to try it out, but I don't understand why matches through the console always put me in singleplayer matches without friendly AI. I tried increasing max players through console commands, but that failed. Not tried kicking the bots through the admin menu but maybe that will work too. That's an interesting idea for a shooting range map Yes about bots standing still, there is a menu that's normally used by admin servers you can use offline, the plus icon "+" on the number pad would open the menu, if you don't have a numberpad on your keyboard, you can change it from the keybinds on the game settings ( it's the "binds" section to be exact) r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Members Online The 2 clear shots of the upcoming map from the teaser video r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Members Online The worst luck in insurgency. So far all the advice i've read such as : RespawnDPR=1. It can be used to set not only the basic settings for the game (such as server name, password, etc), but more complex settings such as if bots are allowed, the number of bots, the length of rounds, and many many other things. Members Online Spas-12 shotgun r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Edit: I was wrong, there is an offline mode. You're also a god if you hide behind some sign pole. Does anyone know if this was a once of glitch, or something in the server config? I'd love to whip up a PVP server that also has bots, as it allows worse players (like myself) to still get some kills and have some fun. If many bots begin storming or shooting at your location; jump out a window or something. Default bind is NumPad- but you can check/rebind it in the settings. Battlefield 4's age is starting to show a bit. Each have their own theme with their voice/character. I understand that I need to type the command line in the command menu but I don't understand how to type it exactly the way it needs to be. They could be a little more consistent. Members Online DTSFA r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Members Online ColonelAkulaShy I love FPS games. Members Online Without A Doubt, This Is The Most Criminally Underrated Military Shooter, Why? r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. However, Friendly bots never respawn whilst… insurgency sandstorm - built in singleplayer bot matches really good vengence - kinda cod4 pro vibes but not as good. But that of course removes all the bots, including the enemies. e. Some are insurgency commands only, but if you're new I suggest leaving off messing with those commands until when you're more used to the game. Is there currently… I guess proper offline botmatches were not a priority for Sandstorm, which I can fully understand, given the quality of the offline modes in Insurgency and Day of Infamy. Eg 5 players 8 bots verse 5 players 8 bots. i. I have found two variations of these commands, one with the prefix 'ins_bot' and the rest are just 'bot'. But from what i saw it get discounted almost every month for a few days. Lots of people seem to be saying that they go up with your skill level, and I can't really find any other reason other than the AI could just be bad. Members Online Y’all wanna talk about high levels r/Insurgency - The community-based subreddit for Insurgency and Insurgency: Sandstorm, a series of online tactical FPS games made by New World Interactive. Next, right click Insurgency Sandstorm in steam and select properties. Frankly I think the bots play somewhat dumb, and there are plenty of commands to make them aim better and attack faster. ini is used by a Insurgency: Sandstorm server to control many settings for the game. snjgqpe zqns nilg fwtyxq qurbn xjn zlxjv gomwjn qcmzb wkesua